Our subreddit's suggested list of places you should visit.We cannot moderate users, content, or account security. The rules are explained more in depth here. Use the pinned thread for any non-scripting support questions.It's okay to tag questionable items as NSFW. Don't post provocative/callouts for other devs or users.Don't post any trading posts and any 'help wanted' posts looking for scripters/builders/etc. Don't post anything from our 'Repeated Submissions' list.Follow our self-promotion rules if you wish to post your own content.Only post content relevant to Roblox or this subreddit.Submissions that do not fit within the above threads can be posted by themselves. Roblox Creator Challenge (Three free hats) That's why we create megathreads to help keep everything organized and tidy. In this tutorial, you will use a ParticleEmitter object to create a sparkling effect around a part. They can help bring your game world to life, and can provide valuable visual feedback for your players. This is my first post on Roblox devforum You can use a Motor6D and attach the hitbox to the player HRP, I mean create a new instance and then set the Part0 to. When Roblox events come around, the threads about it tend to get out of hand. Basic Particle Effects Particles are used to create a wide range of effects in games, from smoke and fire to splashing water. local obj Instance.new ('Part', player.Character) obj.Size Vector3.new (2, 2, 2) obj.Anchored true obj.CanCollide false obj.Position. Our current header image is from this game here! Roblox is a game creation platform/game engine that allows users to design their own games and play a wide variety of different types of games created by other users.
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